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Games

Kill Zombies at Melbourne's Virtual Reality Game Center

The virtual undead looks unreal.
Image courtesy of Zero Latency

It’s like Timezone, but for the year 2015. Over the weekend, the world’s first virtual reality game centre, Zero Latency, opened in Melbourne, Australia. Upon putting on the Oculus Rift DK2 headset, you’ll soon be transported into an immersive world where your mission is to fend off bloodthirsty zombies.

It took director Tim Ruse and his team three years of research, development and funding (including a grant from Film Victoria) to launch Zero Latency. Set in a 1,300-square-foot warehouse space—covered in a white grid pattern and fitted out with 129 PlayStation Eye cameras—Zero Latency offers players a free-roam, physical gaming experience. “Imagine a game that doesn’t feel like a game. Where your body is the controller. And your mind believes it’s real,” reads the website.

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Appealing to your laser tag-loving teen, you’ll be armed with a rifle and a backpack, which houses an Alienware Alpha PC that renders the virtual world seen through your Oculus headset. The rest is up to you to navigate through the physical space to target and kill zombie attackers who come at you through a range of virtual environments.

Zero Latency is located at 22-32 Steel St, North Melbourne. Each game session goes for about an hour, and costs $88 per player with the option to go solo or in teams of up to six. You can book online. Find out more here.

This article originally appeared on The Creators Project Australia.

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