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Suburbia Sets The Backdrop For This Visual Sound Experiment

Mark Wheeler's "We Need Nothing to Collide" sets a colorful, projected light show against a suburban canvas.

We Need Nothing to Collide from Mark Wheeler on Vimeo.

B-Reel senior art director Mark Wheeler wants to paint the world with sound. For his recent collaboration with Tool associate creative director Clay Weishaar, and UK-based producer Russ Chimes, Wheeler took to the streets of Malibu and Santa Monica with little more than a 5,000 lumen projector and an automobile. The resulting "'visual sound' experiment" documents art in constant motion—light with life.

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Even when watched in silence—the way it was originally seen by the residents of LA County—Wheeler's four-minute short film, We Need Nothing To Collide, pulses with fluid vibrance. Set against the suburban canvas, Chimes’ original track undergoes a transformation as the textures and colors of California are treated to their very own VFX-free visual experience. Explains Wheeler in the project's description, "All effects are in-camera," meaning everything you see in the above video was created using only custom software and a projector.

In the past, Wheeler has worked on a wide range of visual-sound experiments, including a MIDI step-sequencing app, “Mark Eats Sequencer,” which he released earlier this year. Behind the magic of We Need Nothing to Collide, however, is a custom OpenFrameworks app, which uses the open source C++ toolkit's simple platform to take the song's MIDI notes, BPMs, and CC values and shape them into a dazzling light show. With each beat and note, Wheeler’s images emerge, dance, and fade away.

Shot using a 5D camera, We Need Nothing to Collide capitalizes on the growing intersection between the digital and physical worlds. Speaking to the Creative Applications Network, Wheeler reflected, “At first we planned on shooting at more wild, natural locations. However, after doing a test shoot in suburbia we realized there was something quite magical about the projections transforming these more mundane settings. Of course, it’s also fun watching the reactions from passersby (or, sometimes, their ability to ignore huge projections).”

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We Need Nothing to Collide shows the capacity for audio-visual experimentation not only to highlight the splendors of digital art, but to draw our attention back towards the natural beauty in the world that surrounds us.

Download Russ Chimes' "We Need Nothing To Collide" on iTunes, and check out more audio-visual experiments on Mark Wheeler's website.

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