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What If the Bible Were an Arcade Game?

If Atari reimagined Adam and Eve, it might have looked like Niklas Roy and Kati Hyyppä's new kinetic sculpture.

The story of Adam and Eve probably doesn't top too many lists of intellectual properties ripe for arcade-style game reboots, but artists Niklas Roy and Kati Hyyppä did it anyway for their new, kinectic installation, The Forbidden Fruit Machine. Using open-sourced software, public domain sounds, a copyright-free image of Cornelis Cornelisz's The Fall of Man, and a Competition Pro ("THE classic gaming joystick of the Commodore era," Roy tells The Creators Project), they've turned the tale of Adam and Eve's downfall into an arcade-style point-and-shoot, adventure. Your weapon? The fruit of knowledge itself.

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As you shoot the fruit at the painting, aiming for the tiny lights around its perimeter, you reveal secret messages like angry cat sounds and, of course, a creative interpretation of what humankind's eviction from the Garden of Eden might have sounded like, which you can hear in the demo above. On top of all that, Roy and Hyyppä's kinetic sculpture includes all the software, images, and materials needed to make a Machine of your very own. "We would be happy if someone takes our work—or parts of it—and remixes it into something completely different, unexpected and new," Roy says. As with their Public Painting Machine installation previous, the duo's top priority is to help you become an artist.

Image courtesy the artists

See more of Niklas Roy and Kati Hyyppä's work on their websites.

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