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Games

Dystopian Graphic Novel About Digital Distractions Feels Oddly Familiar

'Troubador' is all about the anxieties of growing up in the digital age, hits a little too close to home.

Eric Doty and Zak Alexander, friends and business partners at Cicatriz Studios in Seattle, Washington, were recently thinking about the future. Inspired by graphic novels and imagined cities, the pair decided to create an interactive comic game called Troubadour, where viewers at home could maneuver a potential world riddled with distractions and digital pop-ups.

"Troubadour is a story about accepting the responsibilities and expectations of life in a world of toxic distractions," say the creators. "You'll guide Lu [Lucille, the story's protagonist] as her perception of the world is wrapped in a glitch-filled aesthetic, permeated with digital toys, and moves to a striking soundtrack."

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Much like our current society, Troubadour has both too many social media prompts and 711s, but here you actually get some level of control over the outcome.

"The experience, at a high level, is critical of how our society no longer moderates our relationship with technology and the consequences we face because of that," say the duo.

For those that are curious, you'll just have to help fund their Kickstarter to learn more: "We're trying to ride that fine line between revealing enough to prove why this endeavor is worth supporting while keeping the real surprises under wraps."

" We've been calling it an interactive graphic novel, but it is presented in what would be traditionally considered a video game format. We're building what we feel is a good balance between an interesting level of interactivity while also being accessible."

And one of the best parts about funding their Kickstarter? This adorable cat will benefit from your largesse:

For more information on Troubador visit Cicatriz's Twitter and Facebook pages.